Case StudyDani ComarJuly 02, 2024shopper, creative solution, creative strategy, strategy, in-store, stunt, guerrilla, publicis, argentina, heineken, beer, beverages (non-alcoholic), choice, society, latina, behaviour, shortcuts, reframing, award-winning, cannes lions 2024 0.0 Prohibition Shelf Case StudyDani ComarJuly 02, 2024shopper, creative solution, creative strategy, strategy, in-store, stunt, guerrilla, publicis, argentina, heineken, beer, beverages (non-alcoholic), choice, society, latina, behaviour, shortcuts, reframing, award-winning, cannes lions 2024
Case StudyDani ComarJune 11, 2023behaviour, design, shopper, retail, purpose, craft, in-store, grey, colombia, latina, makro, retailer, choice, reframing, environment, esg, food, farming, cannes lions 2023 Life Extending Stickers Case StudyDani ComarJune 11, 2023behaviour, design, shopper, retail, purpose, craft, in-store, grey, colombia, latina, makro, retailer, choice, reframing, environment, esg, food, farming, cannes lions 2023
Case StudyDani ComarMay 23, 2022creative commerce, shopper, in-store, technology, retail, sampling, incentives, experience, vending, vmly&r commerce, india, unilever, fmcg, detergent, soap, laundry, innovation, asia, behaviour, society, personalisation, environment, sustainability, purpose, cannes lions 2022 Smart Fill Case StudyDani ComarMay 23, 2022creative commerce, shopper, in-store, technology, retail, sampling, incentives, experience, vending, vmly&r commerce, india, unilever, fmcg, detergent, soap, laundry, innovation, asia, behaviour, society, personalisation, environment, sustainability, purpose, cannes lions 2022
Case StudyDani ComarOctober 01, 2021brand utility, stunt, loyalty, in-store, event, emotion, society, award-winning, personalisation, purpose, vmly&r, brazil, latina, starbucks, coffee, retailer, qsr, gay rights, public awareness, diversity, inclusion, minorities, lgbtq+ I Am Case StudyDani ComarOctober 01, 2021brand utility, stunt, loyalty, in-store, event, emotion, society, award-winning, personalisation, purpose, vmly&r, brazil, latina, starbucks, coffee, retailer, qsr, gay rights, public awareness, diversity, inclusion, minorities, lgbtq+
Case StudyDani ComarAugust 04, 2021retail, retailer, technology, sustainability, purpose, integrated, in-store, design, product, akqa, sweden, europe, h&m, clothing, fashion, experience, experiential, shortcuts, fun, award-winning Looop Case StudyDani ComarAugust 04, 2021retail, retailer, technology, sustainability, purpose, integrated, in-store, design, product, akqa, sweden, europe, h&m, clothing, fashion, experience, experiential, shortcuts, fun, award-winning
Case StudyDani ComarDecember 10, 2020experience, experiential, shopper, retail, retailer, data, creative commerce, fun, choice, reframing, society, geometry, uk, europe, boots, pharmacy, in-store, pop-up store, award-winning, ogilvy Bootiques Case StudyDani ComarDecember 10, 2020experience, experiential, shopper, retail, retailer, data, creative commerce, fun, choice, reframing, society, geometry, uk, europe, boots, pharmacy, in-store, pop-up store, award-winning, ogilvy
Case StudyDani ComarNovember 22, 2019strategy, behaviour, shortcuts, experience, brand utility, in-store, amvbbdo, uk, eame, guinness, diageo, public service, public awareness, beverages (alcoholic), beer, healthcare, award-winning, choice, society, pr Guinness Clear Case StudyDani ComarNovember 22, 2019strategy, behaviour, shortcuts, experience, brand utility, in-store, amvbbdo, uk, eame, guinness, diageo, public service, public awareness, beverages (alcoholic), beer, healthcare, award-winning, choice, society, pr
InspirationDani ComarSeptember 24, 2019brand utility, promo, in-store, premium, gwp, jones knowles ritchie, uk, united kingdom, europe, burger king, qsr, restaurant, food, children, csr, public awareness, shortcuts, society, incentives, pr The Meltdown InspirationDani ComarSeptember 24, 2019brand utility, promo, in-store, premium, gwp, jones knowles ritchie, uk, united kingdom, europe, burger king, qsr, restaurant, food, children, csr, public awareness, shortcuts, society, incentives, pr
Case StudyDani ComarAugust 09, 2019shopper, packaging, design, behaviour, experience, in-store, the brand agency, australia, oceania, pacific, foodbank wa, shortcuts, choice, award-winning Hungry Puffs Case StudyDani ComarAugust 09, 2019shopper, packaging, design, behaviour, experience, in-store, the brand agency, australia, oceania, pacific, foodbank wa, shortcuts, choice, award-winning
Case StudyDani ComarJuly 25, 2019sponsorship, promo, location, in-store, shopper, shortcuts, emotion, society, award-winning, ddb, peru, latin, plaza vea, experience, retail, retailer, b2b, supermarket, pr Perussian Prices Case StudyDani ComarJuly 25, 2019sponsorship, promo, location, in-store, shopper, shortcuts, emotion, society, award-winning, ddb, peru, latin, plaza vea, experience, retail, retailer, b2b, supermarket, pr
Case StudyDani ComarMay 13, 2019tbwa/raad, sampling, in-store, innovation, technology, demo, shopper, lebanon, middle east, eame, omo, unilever, experience, shortcuts, award-winning OMO Tag Case StudyDani ComarMay 13, 2019tbwa/raad, sampling, in-store, innovation, technology, demo, shopper, lebanon, middle east, eame, omo, unilever, experience, shortcuts, award-winning
InspirationDani ComarMarch 05, 2019product, service, retail, app, digital, behaviour, in-store, design, brand utility, tide, p&g Tide Cleaners InspirationDani ComarMarch 05, 2019product, service, retail, app, digital, behaviour, in-store, design, brand utility, tide, p&g
Case StudyDani ComarSeptember 27, 2018design, product, innovation, technology, retail, in-store, the electric factory, uruguay, latina, unilever, lifebuoy, behaviour, shortcuts, pr The Unplayable Things Case StudyDani ComarSeptember 27, 2018design, product, innovation, technology, retail, in-store, the electric factory, uruguay, latina, unilever, lifebuoy, behaviour, shortcuts, pr
Case StudyDani ComarMarch 19, 2018game, gamification, in-store, retailer, technology, shopper, test drive, demo, sampling, china, asia, nike, sports, sportswear, running shoes, craft, wieden-kennedy ReactLand Case StudyDani ComarMarch 19, 2018game, gamification, in-store, retailer, technology, shopper, test drive, demo, sampling, china, asia, nike, sports, sportswear, running shoes, craft, wieden-kennedy
Case StudyDani ComarDecember 26, 2017in-store, behaviour, society, experience, bbdo, sweden, beyond retro, clothing, fashion, public awareness, public health, healthcare, organ donation The Organ Donor Price Tag Case StudyDani ComarDecember 26, 2017in-store, behaviour, society, experience, bbdo, sweden, beyond retro, clothing, fashion, public awareness, public health, healthcare, organ donation
Case StudyDani ComarJuly 27, 2017experience, fun, design, in-store, shortcuts, leo burnett, canada, north america, award-winning, craft, ikea, retailer, furniture, homecenter, food Cook This Page Case StudyDani ComarJuly 27, 2017experience, fun, design, in-store, shortcuts, leo burnett, canada, north america, award-winning, craft, ikea, retailer, furniture, homecenter, food
Case StudyDani ComarJune 20, 2017retail, retailer, in-store, brand utility, 180la, usa, north america, behaviour, shortcuts, incentives, experience, society, award-winning, telco, boost mobile, pr Boost Your Voice Case StudyDani ComarJune 20, 2017retail, retailer, in-store, brand utility, 180la, usa, north america, behaviour, shortcuts, incentives, experience, society, award-winning, telco, boost mobile, pr
Case StudyDani ComarMarch 23, 2017retail, in-store, product, design, packaging, shopper, behaviour, choice, experience, reframing, france, marcel, europe, eame, intermarché, retailer, supermarket, award-winning, craft Sugar Detox Case StudyDani ComarMarch 23, 2017retail, in-store, product, design, packaging, shopper, behaviour, choice, experience, reframing, france, marcel, europe, eame, intermarché, retailer, supermarket, award-winning, craft
Case StudyDani ComarJune 06, 2016shopper, integrated, tv, product, design, retail, in-store, demo, sampling, uae, united arab emirates, middle east, eame, tbwa, tbwa/raad, pril, henkel One-Drop Bottle Case StudyDani ComarJune 06, 2016shopper, integrated, tv, product, design, retail, in-store, demo, sampling, uae, united arab emirates, middle east, eame, tbwa, tbwa/raad, pril, henkel
Case StudyDani ComarFebruary 12, 2016augmented reality, digital, o2o, games, in-store, usa, north america, brooklyn boulders, randori, experiential, sports Time Trial Case StudyDani ComarFebruary 12, 2016augmented reality, digital, o2o, games, in-store, usa, north america, brooklyn boulders, randori, experiential, sports
Case StudyDani ComarDecember 08, 2015in-store, ambient, retail, technology, digital, russia, europe, eame, dislife, y&r, public awareness, public service, pr More than a Sign Case StudyDani ComarDecember 08, 2015in-store, ambient, retail, technology, digital, russia, europe, eame, dislife, y&r, public awareness, public service, pr
Case StudyDani ComarApril 06, 2015sampling, promo, stunt, experiential, in-store, social media, sportswear, europe, eame, volt, sibylla, fast food, qsr Future Fries Case StudyDani ComarApril 06, 2015sampling, promo, stunt, experiential, in-store, social media, sportswear, europe, eame, volt, sibylla, fast food, qsr
Case StudyDani ComarApril 05, 2015experiential, installation, in-store, gtr, global travel retail, behaviour, sweden, ambient, akestam holst, red cross, charity, fundraising, fun Charity Arcade Case StudyDani ComarApril 05, 2015experiential, installation, in-store, gtr, global travel retail, behaviour, sweden, ambient, akestam holst, red cross, charity, fundraising, fun
Case StudyDani ComarMarch 16, 2015in-store, promo, retailer, retail, shopper, hakuhodo, japan, asia, hug mart, sustainability Talkable Vegetables Case StudyDani ComarMarch 16, 2015in-store, promo, retailer, retail, shopper, hakuhodo, japan, asia, hug mart, sustainability